Module:ComplForColorModules
Itsura
local p = {}
local TNTT = require "Module:TNTTools"
local I18n = 'ComplForColorModules'
--local MoreOneNoData = "Found 2 legends of \"Value not assigned\" or \"Data not available\""
--local FoundNLegendsExpectedN = "Found $1 legends, expected $2"
--local Color = "Color"
--local Legend = "legend"
local function I18nStr (S, ...)
return TNTT.GetMsgP (I18n, S, {...})
end
function p.ColorNameInvFromS0 (S)
local IsInv = false
local ColorName = ''
local Params = {}
if S ~= '' then
for w in S:gmatch("([^_]+)") do
table.insert(Params, w)
end
ColorName = Params[1]
end
local PN = table.getn(Params)
if (PN == 2) and (Params[2]=='i') then
IsInv = true
end
return ColorName, IsInv, Params
end
function p.ColorNameInv (args)
local ColorName, IsInv, Params = p.ColorNameInvFromS0(args[1])
return ColorName, IsInv
end
function p.GetLabels(Args, N, Pos)
local Labels = {}
local index = Pos
while Args[index] do
Labels[#Labels+1] = Args[index]
index = index + 1
end
local NLabels = #Labels
local OutlineColor = Args['outline'] or ''
if (NLabels ~= 0) and (NLabels ~= N) then
local StartUnknown = (string.sub(Labels[1],1,2) == "--")
local EndUnknown = (string.sub(Labels[NLabels],1,2) == "--")
if StartUnknown and EndUnknown then
error (I18nStr ('MoreOneNoData'))
elseif StartUnknown or EndUnknown then
N = N + 1
end
if (NLabels ~= 0) and (NLabels ~= N) then
error (I18nStr ('FoundNLegendsExpectedN', tostring(NLabels), tostring(N)))
end
end
return Labels, NLabels, OutlineColor
end
function SColor (Color)
if string.sub(Color,1,1) == '#' then --the usual
return string.sub(Color,2,100)
else
return Color
end
end
function p.Box(Color,WriteColor)
if WriteColor == '-' then
WriteColor = Color
elseif WriteColor == 'a' then
WriteColor = Color..'ff' --Alpha channel
end
local TheBox = '<span style="background-color:'..Color..'; border:1px solid gray;" title="'..TNTT.GetStrP(I18n,'Color')..': '..SColor(Color)..'"> </span>'
if WriteColor ~='' then
TheBox = TheBox..' '..WriteColor..' '
end
return TheBox
end
function p.TextWithTooltip (Text, Tooltip)
if Tooltip ~= '' then
return '<span title="'..Tooltip..'">'..Text..'</span>'
else
return Text
end
end
function p.LegendColor(Color, Text, Tooltip)
if Text == '' then
Text = SColor(Color)
end
return '<li style="list-style-type: none; list-style-image: none;"><span style="border:1px solid gray; background:'..Color..'; margin-right:0.3em; vertical-align: middle; webkit-print-color-adjust:exact; color-adjust:exact; display:inline-block; width:1.05em; height:1em;"></span>'..p.TextWithTooltip(Text,Tooltip)..'</li>'
end
function LegendCode(Color, Text, OutlineColor)
local SOutlineColor = ''
if OutlineColor ~= '' then
SOutlineColor = '|outline='..OutlineColor
end
return '{{'..TNTT.GetStrP(I18n,'Legend')..'|'..Color..'|'..Text..SOutlineColor..'}}'
end
function p.LegendText (AColors, Labels, NLabels, ColWidth, IsTemplate, OutlineColor)
if ColWidth then
ColWidth = mw.text.trim(ColWidth)
if #ColWidth == 0 then
ColWidth = nil
end
end
local Show, Codes = {}, {}
local Text = ''
local WithLabels = NLabels > 0
if WithLabels then
local Gray = '#b3b3b3' -- A 40% gray
if string.sub(Labels[1],1,2) == '--' then
table.insert(AColors, 1, Gray)
Labels[1] = string.sub(Labels[1], 3, 1000)
elseif string.sub(Labels[NLabels],1,2) == '--' then
table.insert(AColors, Gray)
Labels[NLabels] = string.sub(Labels[NLabels], 3, 1000)
end
end
for i=1, table.getn(AColors) do
if WithLabels then Text = Labels[i] end
table.insert(Show, p.LegendColor(AColors[i],Text,''))
end
SShow = table.concat(Show,"\n")
if ColWidth then
local frame = mw.getCurrentFrame()
SShow = frame:expandTemplate{title="div col",args={colwidth=ColWidth}} .. SShow
SShow = SShow .. frame:expandTemplate{title="div col end"}
end
for i=1, table.getn(AColors) do
if WithLabels then Text = Labels[i] end
table.insert(Codes, ' '..LegendCode(AColors[i],Text,OutlineColor))
end
local SCodes = '<pre>\n'
if ColWidth then
SCodes = SCodes .. require("Module:Template invocation").invocation("div col",{colwidth=ColWidth}) .. "\n"
end
SCodes = SCodes .. table.concat(Codes,"\n")
if ColWidth and #ColWidth ~= 0 then
SCodes = SCodes .. "\n{{div col end}}"
end
SCodes = SCodes .. "\n</pre>"
return SShow..'\n'..SCodes
end
return p